
wizard
wizard (wîz´erd)
noun
1.One who practices
magic;
a
sorcerer
or magician.
2.A skilled or clever person:
a wizard at math.
3.Archaic. A
sage.
adjective
1.Chiefly British. Excellent.
2.Archaic. Of or relating
to wizards or wizardry.
[Middle English wisard : wise, wise. See wise1 + -ard, pejorative suff...]
wizard
wizard (wiz'erd) noun
1. Someone who is adept at making computers perform
their "magic." A wizard is an outstanding and creative programmer or a
power user. Compare guru, UNIX wizard.
2. A participant in a Multi-User Dungeon (MUD)
who has permission to control the domain, even to delete other players'
characters.
3. An interactive help utility within an application
that guides the user through each step of a particular task, such as starting
up a word processing document in the correct format for a business
letter.
wizard (noun)
sage: wizard,
shaman,
witch doctor, sorcerer
proficient person: genius,
wizard, whiz kid, gifted child, prodigy
prodigy: miracle-worker,
thaumaturge, wizard, witch, fairy godmother, sorcerer
sorcerer: spellbinder, enchanter,
wizard, warlock
How To Be A Wizard - by Peter Russell
A wizard knows the laws of creation, and how to work with them.
A wizard allows
synchronicity
to manifest.
A wizard follows three basic principles.
The first principle is that of wholeness. The more rested I am, the more relaxed my mind and body, the more in touch I am with my self, the more free I feel, the easier my soul, the more whole I am. And the more whole I am, the more synchronicity seems to occur. Conversely, when I am out of balance, tired, stressed, frazzled, wrapped up in concern or in some other way off center, synchronicity does not manifest nearly so abundantly.
We cannot make synchronicities happen. It is in their very nature to occur "by coincidence". We cannot control or manipulate the world in order to create synchronicities -- their source is not of this world. Yet we can encourage their appearance; we can open ourselves to them. This we do by opening to ourselves, to our inner wholeness.
A wizard allows inner wholeness to be a priority. A wizard stays rested, relaxed, centered and clear.
The second characteristic of synchronicities they
tend to support my needs. They seem to bring us just what we need, at just
the right
time.
It is as if the Universe has my best interests at heart, and arranges for
their fulfilment in ways which I could never have
dreamt
of. It is, to quote a renowned Indian teacher, "the support of nature".
We support nature by centering ourselves, and nature supports us back,
providing the opportunities to fulfill our needs.. This is what makes them
so
magical
and remarkable -- such a coincidence.
However, if we do not know
what we truly want or most need, or if two desires are in conflict, the
synchronicities that manifest may not be in our own best interests. We
may want something one day, have it the next, and not want it the day after.
So before "cosmic choreography" can support us, we need to be clear on
what it is we really want. The more clear we are on our
intentions,
and the more in touch we are with our deepest intention, the more we find
that nature supports.
Thus the second principle of wizardry ; intention.
Intention is not desire. Our desires are our beliefs as to how we might
get what we want. We desire money because we think it might buy us greater
peace of mind. We desire a mate because we think we will then be happy.
Sometimes these ways work (for a while); sometimes they don't. Sometimes
something completely different may give us what we need. Cosmic choreography
knows how to fulfill our intentions far better than we do. Our task is
not to force the world to be a certain way, but to be aware of our underlying
intention, and so provide a direction in which synchronicity can
flow.
Wizards are clear on their intention.
They know what it is they really need; what underlies all their many wants and
desires. Wizards hold this intention in their mind. And then let go. No attachment
to how or when; just a simple openness to whatever may be -- and a
silent
delight in the synchronicities that come to be.
And there is one more principle. I can sit alone in my cottage in the middle of a forest, at peace in myself, centered and whole, and clear on my inner intention, yet here few coincidences occur. Significant coincidences nearly always seem to involve other people in some way. It is as if our interplay with others gives cosmic choreography greater opportunities to reach through to us.
Although we may not be able
to make synchronicities happen, we can create environments that foster
their occurrence. We can create the inner environments of wholeness and
true intention; and in our outer lives we can
go
and engage ourselves fully in the world, mix with the social field, go
out and play. Play whatever game and role best fits our intentions. Play
it with our soul, fully. Play it in whatever way brings us inner wholeness,
enjoyment and fulfilment -- there is, after all, no point in suffering
while we play.
This is the third principle of wizardry -- a principle I call "zipping and zooming". Playing our part in the world, and allowing cosmic choreography to play its part.
These are the three principles of wizardry; wholeness, intention and zipping and zooming.
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wizard n.
1. Transitively, a person who knows
how a complex piece of software or hardware works (that is, who
groks
it); esp. someone who can find and fix bugs quickly in an emergency. Someone
is a
hacker
if he or she has general hacking ability, but is a wizard with respect to something
only if he or she has specific detailed knowledge of that thing. A good hacker
could become a wizard for something given the
time
to study it. 2. The term `wizard' is also used intransitively of someone who
has extremely high-level hacking or problem-solving ability. 3. A person who
is permitted to do things forbidden to ordinary people; one who has wheel privileges
on a system. 4. A Unix expert, esp. a Unix systems programmer. This usage is
well enough established that `Unix Wizard' is a recognized job title at some
corporations and to most headhunters. See guru, lord high fixer. See also deep
magic,
heavy wizardry, incantation, magic, mutter, rain
dance,
voodoo
programming, wave a dead chicken.
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Wizard Book n.
"Structure and Interpretation of Computer Programs"
(Hal Abelson, Jerry Sussman and Julie Sussman;
MIT
Press, 1984, 1996; ISBN 0-262-01153-0), an excellent computer science text
used in introductory courses at MIT. So called because of the wizard on
the jacket. One of the bibles of the LISP/Scheme world.
wizard hat n.
[also, after Terry Pratchett,
`pointy hat'] Notional headgear worn by whoever is the wizard in a particular
context. The implication is that it's a transferable role. "Talk to Alice,
she's wearing the TCP/IP wizard hat while Bob is on vacation." This metaphor
is sufficiently live that one may actually see hackers miming the act of
putting on, taking off, or transferring a phantom hat. Compare patch pumpkin.
wizard mode n.
[from rogue] A special access mode of a program
or system, usually passworded, that permits some users godlike privileges.
Generally not used for operating systems themselves (`root mode' or `wheel
mode' would be used instead). This term is often used with respect to games
that have editable state.
wizardly adj.
Pertaining to wizards. A wizardly feature is one that only a wizard could understand or use properly.
- _The New
Hacker's
Dictionary_
by
Eric
S. Raymond
604
entity Slinky Wizard
Members: Gus Till, Dominic Lamb, George Barker,
R. Biggs,
Simon
Posford
waveforms:
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604 track _The Wizard Demo (live)_ MP3 by Deedrah
604 track _Wizard's Brew_ MP3 by
Medicine Drum off of
_Supernature_ CDb
on 4Dat (1997) as well as
Return To The Source 4-track ep 12"
on Pyramid (1995)
release _Deck Wizards:
Tsuyoshi
Suzuki - Core_ MixCD
on Psychic Deli (1996)
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_Wizard
Of Oz_ reference on vinyl
matrix
etching on a release from
Twisted
records:
(a)"if you want to find the
wizards of
trance,
follow the yellow brick road . . ."
(b) "but clicking your heels
will not save you now."
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release _Deck Wizards: Sid Shanti - Aural Sect_ 12"x2
on Psychic Deli (1996)
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release _Deck Wizards: DJ Dede - Enhanced
Reality_
12"x2
on Psychic Deli (1999)
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release _Deck Wizards: Goa Gil -
Kosmokrator_
on Psychic Deli (1996)
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Kelly, who had made much more extravagant
claims, Rudolph kept at work on the alchemical opus and Kelly became more and
more desperate to escape and one night in 1587 he crept out on the parapet of
this Bohemian castle and a roof tile slipped beneath his feet and he fell to
his death and became, as far as I can tell, alchemy's only true martyr. Dee
returned to England, he was now very old, he died at Mortlake in 1606. Elizabeth
died in 1604,
Shakespeare
was happening, Sir Philip Sidney was happening through this period.
John
Dee reputedly had over 6,000 books in his
library.
He had more books than any man in England. He had books, we have a partial catalog
of his library, he had books that do not exist now. He had Roger Bacon manuscripts
because when Henry the eighth kicked the Catholic Church out of England, the
Northumberian monasteries were looted by the Earl of Northumberland and basically
Dee was allowed to pick over the loot from these monasteries and there were
Roger Bacon manuscripts which perished when Dee's library was burned by an angry
mob while he was on the continent because he was suspected of being a wizard.
He was the model for Faust in the later resingence of Faust and whenever you
see an old man with a white beard and a pointed cap, this image is a referent
to Dee.
-
Terence
McKenna lecture on
Alchemy
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film
_The
Matrix_ (vhs/ntsc)
(1999) - When Neo is calling to get extracted from the Matrix, he says,
"Mr. Wizard get me out of here," a reference to the 1960's
cartoon
_Tooter Turtle_. Each episode, Tooter would yearn to be something he wasn't
and have his friend Mr. Wizard (a lizard) wave his
magic
wand and make him an astronaut or a scientist or whatever. Inevitably,
Tooter would quickly get himself into trouble and call out "Help Mr.Wizard,"
and the lizard would intone "Drizzle, drazzle, druzzle, drome,
time
for this one to come home." Tooter would be transported back to his old
self and be chided by Mr. Wizard to "be happy with what you are."
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604 release _Deck Wizards: Jean
Borelli - Planet
Maya_
on Psychic Deli
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